Virtual reality (VR) was once thought of by many as a tool primarily for recreation, entertainment, and gaming. But as the technology has improved and the marketplace has become more familiar and comfortable with it, the potential value of VR and the related augmented reality (AR) to the broader economy has become more apparent.
Perhaps the most obvious initial application of VR and AR tools has been in industries in which the technologies can be applied in ways that mimic gaming applications: flying planes, driving trucks, manufacturing, etc.